AI Insights · Timothy · October 2022
Top 5 Sandbox-like Games on iOS in Chile - Q3 2022
Discover the performance of the top 5 sandbox-like games on iOS in Chile for Q3 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 sandbox-like games on the iOS platform in Chile showcased interesting trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the performance of these popular games.
Roblox saw fluctuations in its weekly revenue, peaking at around $35K in mid-July and mid-August. Weekly downloads experienced a notable spike, reaching approximately 7.4K in mid-July, but gradually declined to around 3.6K by the end of September. Active users witnessed a steady increase from 132K at the beginning of the quarter to a peak of 146K in late July, before stabilizing around 140K towards the end of September.
Minecraft maintained relatively stable weekly revenue, with a peak of about $8.9K in early August. Weekly downloads hovered around 270-280 throughout the quarter. The game’s active users showed a consistent rise, starting at 29K in late June and peaking at approximately 35K in mid-August before slightly declining to around 31K by the end of September.
ZEPETO: Avatar, Connect & Live experienced a significant spike in weekly revenue, peaking at $1.1K in mid-July. Downloads also saw a notable increase, reaching 1.5K in the same period. Active users rose from about 5.2K in late June to around 7.9K in mid-July, before stabilizing around 5.3K by the end of September.
PK XD: Fun, friends & games showed an upward trend in weekly revenue, peaking at $821 in early August. Downloads fluctuated, peaking at 1.6K in mid-September. Active users saw a steady increase, starting at 11.1K in late June and peaking at 12K in mid-September before stabilizing around 10.7K by the end of the quarter.
IMVU: 3D Avatar Creator & Chat had a relatively stable revenue, peaking at $388 in late August. Downloads remained fairly consistent, fluctuating around 100-180 throughout the quarter. The active user count showed minor fluctuations, starting at 4.3K in late June and peaking at 4.6K in mid-September before slightly declining to around 3.8K by the end of September.
For more detailed insights and data, visit Sensor Tower.